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Lords of the Fallen: Video review

Lords of the Fallen: Video review

Glory Dark and Demon Souls haunts many, and finally the first clones began to appear. Surprisingly, developers from City Interactive, who had previously made, mostly made, mostly rifling jestans, took up the creation of their own hardcore. Did the Japanese from From Software manage to answer?

Lords of the Fallen

The best comments

With an assessment is disagreeable. Koruha deserves commendably. Enemies with shields are easily killed, you just need to turn on your head and do not have to dance around them. We need to listen to the diaries, so that then there would be no “bad game design”. With speed and management – he did not experience problems, although he played for the war.
Uniformity? It’s true. But unlike DS, the enemies do not have time to bother here, because in the same DS because of the responds of enemies, whenever I ends Estuts, I will get ready to drive to the blacksmith or just shit, I am still silent about stupid deaths-when duringRolls fall off somewhere, everyone will resign and again drove everything from the beginning. Straight p **** c, how I enraged this rep. So in ds enemies bored me much faster than in Lotf. Those who have passed DS will pass the first time the first time, and who did not play DS will die. Optimization is really filthy, but now, as they say, most of the problems have already fixed. They also borrowed a chip from DS1, where it was necessary to cut off the tails of the bosses. Only they reinvented it and if you kill the boss by fulfilling a certain condition (do not get damage, force to kill their called mobs, etc.D.), you will get a fluff or shield of legendary quality and with a unique property. True, sometimes it’s easier to say what to do. I especially liked the design of the armor – straight a sight for sore eyes. The game is short-passes in 15-20 hours, so it does not have time to get bored. Ng+ really garbage – enemies are stupidly fatter and all. Nevertheless, I liked the game, I do not regret the money spent.

Not a review, but some kind of. This is not Dark Souls, you can’t play here the same way as in it. Yes, here you can not wave a heavy two -handed sword with a speed of light, as in a dark. Lotf feels the severity of weapons and armor, hence the slowness of movements, and this is good. In the first hour of the game, I adapted to the mechanics of the game and in the future I did not feel problems, although it shut up to holes 2 part DS. A complaint about the third boss and Aoe altogether him at all (you were listening to the diary before the battle?). Enemies with shields? And you used magic? Distracted them, for example, by prayer? Made a sprint with their shield? I see, there was not enough ingenuity. The monotony of locations, say? And you calculate how many “corridors” were in the DS2 in front of the bosses, which are stupidly naked by the small army of mobs (“nicely” surprise). Anyway, if you open your eyes, then, for example, in DS2 you will see such a curvature that you will not want to play later. But in the reviews this curvature is not shown anywhere and do not talk about it. Why? Because it is Dark Souls, the only game in the genre that blindly chole and cherish.
Let’s get back. The game is just great, I recommend. If you liked the Dark Souls series, you will like Lords of the Fallen. Most of the shortcomings described in the review are personal and unreasonable nitmen of the author. In my opinion, the game has one real problem – meager optimization.

Once on Fanboyski, a review turned out. Everything came down in https://www.joecustoms.com/ads/pages/most-lucrative-non-uk-casino-jobs.html comparison with DS: in DS fast here is slowly – minus, etc.D. I went with great pleasure both the first and second DS, and I consider them almost the best games in general, but somehow all the disadvantages seemed either too subjective or insignificant. Well, you’ll have to get Lords of the Fallen for yourself, in order to get acquainted personally.

Feel much dude. You can also disagree with the grades of Stopheim – everyone has different tastes, but you should not call

But the people here are still dull. The dude first post clearly and briefly put it that it is valuable, so ready to burn it.
I clearly understood from his post that the game may deliver to an unreasoned player

but any down can write its banality as much as you like.
(“Taste and color. »Well, to hell with it, what a moron. )

I did not play Dark Souls, but Vasya played. So I will believe him and better buy Dark Souls if you want something like that.

Vasya, one of the diaries describes the idolater, right there, on the locations, rightly speaking that only sanctuaries are saved from his big attack.

“The fact that I do not live your life makes you shit” © Tsar

Something like this, yes?

He was shut up for the fact that there is no opinion as such. The only thing he did was Name Frank and said that he liked the game … I will take himself as an example-I also said that the game is good … But at least I had a conscience not just to say “you are a fool, you don’t understand anything, you have the rightOn my views and taste ”… I, damn it, thought about the wording, painted my thoughts and point of view, spent time to explain at least something. Where is it in the comment of that dude? I do not see.

Pts ambiguous impressions I have after passing the game. Immediately make a reservation, I am a fan of the Souls series) On the one hand, the work of artists, designers is visible in the game, the game in some places is so beautiful, even do screenshots on your desktop. But here with the plot component trouble.And the closer to the end, the stronger the insanity. Transferring the mechanics of the Souls series and the respond of enemies, they did not bother to clearly explain it. If in Souls according to the ENT, everyone is resolved because they are cursed (branding stamps of hollows), then what a fig is being revived here? Moreover, in DS, when you re-trim in the game, you find yourself in the same place where you were, and the killed enemies-deaths. They are immediately thrown back to the crystal. And if you take into account problems with flights, then this is at least annoying. The absence of multiplayer is also upset. Could stir up at least some arena for PVP, pva against the waves of enemies, as in the same competition and t.D. Make a certain table of leaders and reward the buns of “heroes”, there would already be some kind of reigree. Lords of the Fallen turned out to be a sort of hybrid Darksiders 1-2 and Dark Souls 1-2, while managing not to take all the most interesting of these series. Do I regret what I bought and passed the game. No. But the resentment for unrealized potential remained. Maybe this is a syndrome of unfulfilled hopes))

I still can’t perceive the game badly) for me it is … with your permission to rally one uncle from the Internet-a massive and muscular Dark Souls. There are three games – Dark Souls, Bloodborn and Lords of Folence. Dark Sousl is a game about a horn. You must be quick, dexterous and not allow you to hit you. You can tank, but you will never be able to knock out the habits of horns from the Persian. Bloodborn is a game about Bersa. Task number one – having examined the situation to think over the attack, and then show the enemy how his personal hell looks, tearing and destroying everything that looks at you without mercy. Lords of Folen – this is a game about the tank. Daaa, of course, you can be a swarm of Dark Souls, no one forbids no one forbids to wear heavy armor and a tower shield, look at scratches at armor with an evil grin, inflicted by the enemy only, and answer with one blow, but broke the enemy nafig. IIII I like to tank x) I expected something else, but I am still satisfied with the finished product. And yes – a good review)

The game can be treated differently, one will like it, the other is not, this is normal. You say that his claims are unfounded, you call a liability, without even explaining what exactly he is not right. That’s not necessary.

I have long noticed such a thing, if you want to fill the rating and seem normal in the eyes of the SG society, get out the b*lo Galperov, Kulakov, etc., etc. from the heights, and if you express your opinion (for which comments exists), you immediately throw off the minuses,What are you from them and you won’t get out, which you will see on the example of this commentary

So, Guy Fox, a rebel and generally a free person … I have a question for you … I see the word liar in the first comments … Where did you find the words “Unreasonable claims”? There is the first dude to openly declared “Vasya to lie, the game is good”. The meaning in the comment was zero, exclusively the statement that Vasya is owan and the game is good. There is no explanation why the game is good that Frank lied about is. Two smarters who answered it seemed that people simply oppress the opinion of a person. I tried to explain that it was not because he was against Frank, but because in this commentary the meaning is slightly less than in the Penguin launching program into an orbit using the catapult made of crab sticks -_- I also fromVasya does not agree, but I explained why I like the game (below, much lower, if interesting), he has his opinion, I have my own. The review is still good and there is well outlined everything that Vasya did not like. And now experts are a question … Explain, to us, a little, near hamster, with their pure mind, where these damn claims skip here? = _ =

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